Programming

Narrativity offers a single track of programming, so ideas can carry through from one panel to the next and the conversation continues all weekend. In the evenings, we’ll have all the function space available for music, conversations, games, or other activities that take your fancy. If you’d like to organize something specific, let us know!

2020 Proposed Panels

Hey, Steve here. We still don’t know if we’ll be postponing, but in case we don’t, here’s the current list of proposed panels:

Craft Q & A (1 & 2)

The Different Panel

Exposition by Elimination

Four-Letter Words and Ten-Letter Words: How the use of language sets tone, contributes to worldbuilding, etc.

Are We Helping Too Much? New writers are inundated with how-to-write advice. How can a new writer figure out their own process with world+dog telling them how them should do it?

The Long Game: Planning out the development of skills, writing “over your head” and stuff like that.

But How Do You Know It’s Time To Break A Rule?

Unreliable Narrators: I don’t believe there is any such thing as a reliable narrator; if you don’t agree, that’s worth discussing right there. But how do you know when the unreliability is going too far?

Beginning a New Form: Moving from novels to plays, or screenplays, or painting, something you’re unfamiliar with, how do you approach learning about that new form at least well enough to avoid embarrassing yourself?

What is the writer’s responsibility in creating a story? There are a lot of simplistic answers, such as, “to tell a good story full stop,” and, “the writer is responsible for everything one might take from a story.” Let’s try to get past those, and explore the question a little deeper.

The Shadow Story: Maybe we can find a better term. I mean those times when there is a whole story going on that never hits the page. It isn’t exactly negative space–it’s more like the story you’re telling is a reflection of another story that only exists in your head. It’s one way to create the feeling of depth, of layers. Does that make sense?

The Importance of the Mundane in Fantasy

The Lies You Tell Yourself It’s always been a belief of mine that writers need to find good lies about their process, and then believe them in order to do their best work. But what are the downsides to this? Where does believing your lies hurt you, and how can you tell?

Okay, so, god damn it, how DO you outline? No, seriously, tell me. Also, let’s talk about the advantages and disadvantages of outlining and “pantsing.” Yes, yes, I know both are valid, and the dispute will never be settled; but that doesn’t mean we can’t get useful things out of the discussion.

Controlling Pacing Tips, tricks, problems, solutions

Who are you permitted to write about? Is it reasonable to say some group “owns” a story? And that another group doesn’t? This one has the potential to get ugly, so let’s do our best not to let it.

Writing in Reader Head The generally accepted wisdom is that you try to get into “reader head” while revising, that doing so while writing will only slow you down. I think there’s some truth in that, but it’s also more complicated–knowing what the reader is thinking as you write opens up a number of possibilities for playing with what the reader expects. Maybe the term “reader head” isn’t as precise as we think it is. In any case, there’s stuff to talk about here, so let’s talk about it.

 

Let us know if you have any other ideas, and which ones you’d like to be on.  Stay safe, and let’s keep our fingers crossed.